hx3d  1
2D/3D Simple Game Framework
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 Nhx3dHx3d framework namespace
 NaudioAudio components
 NecsEntity-Component-System & Scene Graph components
 Ngraphics2D and 3D graphics components
 Ngui2D/3D GUI components
 NmathMath structures and functions
 NnetNetwork management components
 Nphysics2d2D physics components
 NtweensInbetweening animations
 NwindowWindowing and event components
 CAssetManagerAsset management
 CBitsetBitset helper in an unsigned int
 CCallbackPropertyCallback-on-change property
 CCallbackTimerImproved timer with callback execution
 CChronometerSimple chronometer. Measures time
 CCoreCentralized framework management
 CFileFile loading abstraction
 CLogImplLogging implementation: to log, use hx3d::Log
 CObjectMapMap of whatever you want. Useful for user data
 CPoolManage poolable elements
 CPoolableReutilisable elements. Recycling is good for your memory
 CPropertyObservable property
 CPropertyObserverProperty observer (Observer pattern)
 CResourceResource type: to use in an asset manager
 CTimerSimple timer
 CTimerManagerManages multiple callback timers