hx3d  1
2D/3D Simple Game Framework
Public Attributes | List of all members
hx3d::physics2d::Collider::Definition Struct Reference

Collider definition. More...

#include <collider.hpp>

Public Attributes

float unitCoef
 Physical ratio.
 
glm::vec2 position
 Position.
 
Material material
 Material.
 
unsigned int mask
 Mask.
 
unsigned int category
 Category.
 

Detailed Description

Collider definition.

Definition at line 68 of file collider.hpp.


The documentation for this struct was generated from the following files: