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2D/3D Simple Game Framework
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Here is a list of all documented class members with links to the class documentation for each member:
- _ -
_activeAttributes :
hx3d::graphics::Shader
_activeUniforms :
hx3d::graphics::Shader
_attribute :
hx3d::graphics::buffers::AttributeArrayBuffer
,
hx3d::graphics::buffers::AttributeStreamBuffer
_attributes :
hx3d::graphics::geom::BaseGeometry
_buf :
hx3d::graphics::buffers::Buffer< T >
_camera :
hx3d::graphics::BaseBatch
_centerAligned :
hx3d::gui::Text
_channel :
hx3d::audio::Effect
_characterSize :
hx3d::gui::Text
_children :
hx3d::ecs::Node
_content :
hx3d::gui::Text
_cullingType :
hx3d::graphics::geom::BaseGeometry
_currentFPS :
hx3d::window::Application
_currentHandler :
hx3d::window::EventManager
_currentTime :
hx3d::graphics::Transition
_duration :
hx3d::graphics::Transition
_elapsedTime :
hx3d::window::Application
_ended :
hx3d::tweens::BaseTween
_engine :
hx3d::ecs::SceneGraph
_entityEnabled :
hx3d::ecs::SceneGraph
_font :
hx3d::gui::Text
_fpsLimit :
hx3d::window::Application
_fragmentID :
hx3d::graphics::Shader
_fullscreen :
hx3d::window::Application
_game :
hx3d::graphics::Transition
,
hx3d::window::Application
_geometry :
hx3d::graphics::Mesh
_height :
hx3d::window::Application
_image :
hx3d::audio::Display
_indices :
hx3d::ecs::SceneGraph
,
hx3d::graphics::geom::BaseGeometry
_infinite :
hx3d::tweens::BaseTween
_initialized :
hx3d::audio::Display
_keysPressed :
hx3d::window::EventManager
_keysReleased :
hx3d::window::EventManager
_length :
hx3d::audio::Effect
,
hx3d::gui::Text
_mouseButtonClicked :
hx3d::window::EventManager
_mouseButtonReleased :
hx3d::window::EventManager
_mouseMovement :
hx3d::window::EventManager
_mousePosition :
hx3d::window::EventManager
_mouseWheelMovement :
hx3d::window::EventManager
_mouseWheelTurned :
hx3d::window::EventManager
_name :
hx3d::ecs::Node
_parent :
hx3d::ecs::Node
_processed :
hx3d::audio::Effect
_programID :
hx3d::graphics::Shader
_programsAnalyzed :
hx3d::graphics::Shader
_refreshDelay :
hx3d::audio::Display
_root :
hx3d::ecs::SceneGraph
_running :
hx3d::graphics::Transition
,
hx3d::window::Application
_screenHeight :
hx3d::graphics::viewports::Viewport
_screenReleased :
hx3d::window::EventManager
_screenTouched :
hx3d::window::EventManager
_screenWidth :
hx3d::graphics::viewports::Viewport
_screenX :
hx3d::graphics::viewports::Viewport
_screenY :
hx3d::graphics::viewports::Viewport
_shader :
hx3d::graphics::BaseBatch
_stream :
hx3d::audio::Effect
_stream_size :
hx3d::graphics::buffers::AttributeStreamBuffer
_timer :
hx3d::audio::Display
_tint :
hx3d::graphics::Mesh
_title :
hx3d::window::Application
_touchMovement :
hx3d::window::EventManager
_touchPosition :
hx3d::window::EventManager
_touchPressure :
hx3d::window::EventManager
_touchSimulation :
hx3d::window::EventManager
_vector :
hx3d::graphics::buffers::Buffer< T >
_vertexID :
hx3d::graphics::Shader
_width :
hx3d::window::Application
_windowEvents :
hx3d::window::EventManager
_worldHeight :
hx3d::graphics::viewports::Viewport
_worldWidth :
hx3d::graphics::viewports::Viewport
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