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hx3d
1
2D/3D Simple Game Framework
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Entity-Component-System & Scene Graph components. More...
Classes | |
| class | Component |
| Base entity component. More... | |
| class | ComponentBits |
| Unique bit attribution for each component. More... | |
| class | Engine |
| Manages entity in a world. More... | |
| class | Entity |
| Base element, attachable with components. More... | |
| class | Node |
| Base node to use in a SceneGraph or an Engine. More... | |
| class | SceneGraph |
| Node management in hierarchy. More... | |
| class | System |
| Entity processing systems. More... | |
Entity-Component-System & Scene Graph components.
1.8.11