hx3d
1
2D/3D Simple Game Framework
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Manages particle emitters. More...
#include <particle_manager.hpp>
Public Member Functions | |
void | addEmitter (const Ptr< ParticleEmitter > &emitter) |
Add an emitter. More... | |
void | update (const float delta) |
Update the particle manager. More... | |
void | draw (Batch &batch) |
Draw the particles. More... | |
Manages particle emitters.
Definition at line 32 of file particle_manager.hpp.
void hx3d::graphics::ParticleManager::addEmitter | ( | const Ptr< ParticleEmitter > & | emitter | ) |
Add an emitter.
emitter | Particle emitter |
Definition at line 29 of file particle_manager.cpp.
void hx3d::graphics::ParticleManager::draw | ( | Batch & | batch | ) |
void hx3d::graphics::ParticleManager::update | ( | const float | delta | ) |
Update the particle manager.
delta | Delta time |
Definition at line 33 of file particle_manager.cpp.