Logging implementation: to log, use hx3d::Log.
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#include <log.hpp>
Logging implementation: to log, use hx3d::Log.
Definition at line 33 of file log.hpp.
void hx3d::LogImpl::DisplayOnConsole |
( |
bool |
value | ) |
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Display the log on the console.
- Parameters
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Definition at line 54 of file log.cpp.
void hx3d::LogImpl::Error |
( |
const std::string |
fmt, |
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|
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... |
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) |
| |
Write an error message.
- Parameters
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Definition at line 72 of file log.cpp.
void hx3d::LogImpl::Info |
( |
const std::string |
fmt, |
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|
|
... |
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) |
| |
Write an info message.
- Parameters
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Definition at line 58 of file log.cpp.
void hx3d::LogImpl::Shader |
( |
const std::string |
fmt, |
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... |
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) |
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Write a shader message.
- Parameters
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Definition at line 65 of file log.cpp.
The documentation for this class was generated from the following files: