hx3d  1
2D/3D Simple Game Framework
Public Member Functions | List of all members
hx3d::LogImpl Class Reference

Logging implementation: to log, use hx3d::Log. More...

#include <log.hpp>

Public Member Functions

void DisplayOnConsole (bool value)
 Display the log on the console. More...
 
void Info (const std::string fmt,...)
 Write an info message. More...
 
void Shader (const std::string fmt,...)
 Write a shader message. More...
 
void Error (const std::string fmt,...)
 Write an error message. More...
 

Detailed Description

Logging implementation: to log, use hx3d::Log.

Definition at line 33 of file log.hpp.

Member Function Documentation

void hx3d::LogImpl::DisplayOnConsole ( bool  value)

Display the log on the console.

Parameters
valueTrue/False

Definition at line 54 of file log.cpp.

void hx3d::LogImpl::Error ( const std::string  fmt,
  ... 
)

Write an error message.

Parameters
fmtText
...Arguments

Definition at line 72 of file log.cpp.

void hx3d::LogImpl::Info ( const std::string  fmt,
  ... 
)

Write an info message.

Parameters
fmtText
...Arguments

Definition at line 58 of file log.cpp.

void hx3d::LogImpl::Shader ( const std::string  fmt,
  ... 
)

Write a shader message.

Parameters
fmtText
...Arguments

Definition at line 65 of file log.cpp.


The documentation for this class was generated from the following files: