Base element, attachable with components.
More...
#include <entity.hpp>
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| Entity (const unsigned int id) |
| Construct an entity with a unique id. More...
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unsigned int | getId () const |
| Get the entity ID. More...
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void | setId (const unsigned int id) |
| Change the entity ID. More...
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Base element, attachable with components.
- See also
- Engine
Definition at line 31 of file entity.hpp.
hx3d::ecs::Entity::Entity |
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const unsigned int |
id | ) |
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Construct an entity with a unique id.
- Parameters
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Definition at line 26 of file entity.cpp.
unsigned int hx3d::ecs::Entity::getId |
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const |
void hx3d::ecs::Entity::setId |
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const unsigned int |
id | ) |
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Change the entity ID.
- Parameters
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Definition at line 32 of file entity.cpp.
The documentation for this class was generated from the following files: