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hx3d
1
2D/3D Simple Game Framework
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2D and 3D graphics components. More...
Namespaces | |
| buffers | |
| Data buffer helpers. | |
| geom | |
| Mesh geometry types. | |
| viewports | |
| Viewport types. | |
Classes | |
| class | Animation |
| Animated texture-atlas based sprite. More... | |
| class | BaseBatch |
| Draw meshes and texts on screen. More... | |
| class | Batch |
| Simple base batch implementation. Draw at each draw call. More... | |
| class | Camera |
| 2D/3D camera. More... | |
| class | Color |
| Four [0..255] components defined color. More... | |
| class | FadeTransition |
| Color fading transition. More... | |
| class | FastBatch |
| Real batching using real-time VBO generation. More... | |
| class | Font |
| Font management. More... | |
| class | Framebuffer |
| Render-to-texture buffer. More... | |
| class | Image |
| Real-time editable texture. More... | |
| class | Mesh |
| Displayable 2D/3D element. More... | |
| class | OrderedBatch |
| Draw ordered meshes and texts on screen. More... | |
| class | OrthographicCamera |
| 2D orthographic camera w/ Z-buffer. More... | |
| class | Particle |
| Poolable 2D/3D particle. More... | |
| class | ParticleEmitter |
| Emit particles with parameters. More... | |
| class | ParticleManager |
| Manages particle emitters. More... | |
| class | PerspectiveCamera |
| 3D perspective camera. More... | |
| class | Shader |
| Shader definition class. More... | |
| class | Sprite |
| 2D texture manipulation. More... | |
| class | Stencil |
| 2D stencil drawing. More... | |
| class | Texture |
| 2D/3D texture management. More... | |
| class | TextureAtlas |
| Multi-elements texture atlas. More... | |
| class | TextureRegion |
| Defines a rectangle in a texture. More... | |
| class | Transform |
| 2D/3D transform. More... | |
| class | Transition |
| Transition between two screens. More... | |
Enumerations |
Functions | |
| void | checkGLError (const char *file, int line) |
| Display the last unchecked OpenGL errors. More... | |
2D and 3D graphics components.
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strong |
Face culling type.
| Enumerator | |
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| Front |
Clockwise culling: front face. |
| Back |
CounterClockwise culling: back face. |
| Disabled |
No culling. |
Definition at line 36 of file base_geometry.hpp.
1.8.11