hx3d
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2D/3D Simple Game Framework
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Here is a list of all documented class members with links to the class documentation for each member:
- t -
take() :
hx3d::Pool< T >
Text() :
hx3d::gui::Text
Texture() :
hx3d::graphics::Texture
TextureAtlas() :
hx3d::graphics::TextureAtlas
TextureRegion() :
hx3d::graphics::TextureRegion
tick() :
hx3d::Chronometer
tickAsMillis() :
hx3d::Chronometer
tickAsSeconds() :
hx3d::Chronometer
Timer() :
hx3d::Timer
title :
hx3d::window::ApplicationConfig
toFloat() :
hx3d::graphics::Color
torque :
hx3d::physics2d::Collider
toString() :
hx3d::File
transform :
hx3d::ecs::Node
,
hx3d::graphics::Mesh
Transition() :
hx3d::graphics::Transition
translate() :
hx3d::graphics::Camera
Tween() :
hx3d::tweens::Tween< T >
Type :
hx3d::physics2d::Attractor
type :
hx3d::physics2d::Attractor
,
hx3d::physics2d::Collider
Type :
hx3d::physics2d::Collider
,
hx3d::window::KeyEvent
,
hx3d::window::MouseButtonEvent
,
hx3d::window::TouchEvent
,
hx3d::window::WindowEvent
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