hx3d  1
2D/3D Simple Game Framework
hx3d::gui::ImageButton Member List

This is the complete list of members for hx3d::gui::ImageButton, including all inherited members.

_geometryhx3d::graphics::Meshprotected
_tinthx3d::graphics::Meshprotected
draw(Ptr< Shader > shader) overridehx3d::graphics::Spritevirtual
getGeometry()hx3d::graphics::Mesh
getTexture()hx3d::graphics::Sprite
getTint()hx3d::graphics::Mesh
onClick(glm::vec2 position)hx3d::gui::ImageButtoninline
scaleTexture()hx3d::graphics::Sprite
setGeometry(Ptr< geom::BaseGeometry > geometry)hx3d::graphics::Mesh
setOnClickCallback(std::function< void()> func)hx3d::gui::ImageButtoninline
setTexture(const Ptr< Texture > &texture)hx3d::graphics::Sprite
setTexture(Framebuffer &buffer)hx3d::graphics::Sprite
setTexture(TextureRegion &region)hx3d::graphics::Sprite
setTint(Color tint)hx3d::graphics::Mesh
Sprite()hx3d::graphics::Sprite
transformhx3d::graphics::Mesh
updateColor()hx3d::graphics::Mesh