hx3d  1
2D/3D Simple Game Framework
hx3d::graphics::buffers::IndexArrayBuffer Member List

This is the complete list of members for hx3d::graphics::buffers::IndexArrayBuffer, including all inherited members.

_bufhx3d::graphics::buffers::Buffer< GLushort >protected
_vectorhx3d::graphics::buffers::Buffer< GLushort >protected
add(const std::vector< GLushort > &values)hx3d::graphics::buffers::Buffer< GLushort >
begin(const Ptr< Shader > &shader) overridehx3d::graphics::buffers::IndexArrayBuffervirtual
clear()hx3d::graphics::buffers::Buffer< GLushort >
data()hx3d::graphics::buffers::Buffer< GLushort >
end(const Ptr< Shader > &shader) overridehx3d::graphics::buffers::IndexArrayBuffervirtual
getId()hx3d::graphics::buffers::Buffer< GLushort >
getValue(unsigned int i)hx3d::graphics::buffers::Buffer< GLushort >
getVector()hx3d::graphics::buffers::Buffer< GLushort >
IndexArrayBuffer()hx3d::graphics::buffers::IndexArrayBuffer
IndexArrayBuffer(const std::vector< GLushort > values)hx3d::graphics::buffers::IndexArrayBuffer
set(const std::vector< GLushort > &values)hx3d::graphics::buffers::Buffer< GLushort >
setValue(const unsigned int i, const GLushortvalue)hx3d::graphics::buffers::Buffer< GLushort >
size()hx3d::graphics::buffers::Buffer< GLushort >
upload() overridehx3d::graphics::buffers::IndexArrayBuffervirtual