hx3d
1
2D/3D Simple Game Framework
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This is the complete list of members for hx3d::graphics::TextureRegion, including all inherited members.
getMaxX() | hx3d::graphics::TextureRegion | |
getMaxY() | hx3d::graphics::TextureRegion | |
getMinX() | hx3d::graphics::TextureRegion | |
getMinY() | hx3d::graphics::TextureRegion | |
getTexture() | hx3d::graphics::TextureRegion | |
TextureRegion(Ptr< Texture > texture, float minX, float maxX, float minY, float maxY) | hx3d::graphics::TextureRegion | |
TextureRegion() | hx3d::graphics::TextureRegion |