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hx3d
1
2D/3D Simple Game Framework
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This is the complete list of members for hx3d::graphics::TextureRegion, including all inherited members.
| getMaxX() | hx3d::graphics::TextureRegion | |
| getMaxY() | hx3d::graphics::TextureRegion | |
| getMinX() | hx3d::graphics::TextureRegion | |
| getMinY() | hx3d::graphics::TextureRegion | |
| getTexture() | hx3d::graphics::TextureRegion | |
| TextureRegion(Ptr< Texture > texture, float minX, float maxX, float minY, float maxY) | hx3d::graphics::TextureRegion | |
| TextureRegion() | hx3d::graphics::TextureRegion |
1.8.11