hx3d  1
2D/3D Simple Game Framework
hx3d::graphics::PerspectiveCamera Member List

This is the complete list of members for hx3d::graphics::PerspectiveCamera, including all inherited members.

Camera(const float width, const float height, const float near, const float far)hx3d::graphics::Camera
directionhx3d::graphics::Camera
farhx3d::graphics::Camera
fieldOfViewhx3d::graphics::PerspectiveCamera
lookAt(glm::vec3 target)hx3d::graphics::Camera
nearhx3d::graphics::Camera
PerspectiveCamera(const float near, const float far)hx3d::graphics::PerspectiveCamera
PerspectiveCamera(const float width, const float height, const float near, const float far)hx3d::graphics::PerspectiveCamera
PerspectiveCamera(const float width, const float height, const float near, const float far, const float fov)hx3d::graphics::PerspectiveCamera
positionhx3d::graphics::Camera
projectionhx3d::graphics::Camera
rotate(const float angle, const glm::vec3 axis)hx3d::graphics::Camera
rotateAround(const glm::vec3 center, const float angle, const glm::vec3 axis)hx3d::graphics::Camera
translate(const glm::vec3 vec)hx3d::graphics::Camera
uphx3d::graphics::Camera
update() overridehx3d::graphics::PerspectiveCameravirtual
viewhx3d::graphics::Camera
viewportHeighthx3d::graphics::Camera
viewportWidthhx3d::graphics::Camera