Godot Nature of Code
1.2.0
Nature of Code implemented in Godot Engine
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Cellular automata related code. More...
Classes | |
class | CellularAutomata1D |
Cellular automata 1D. More... | |
class | Cell |
Generic base cell class. More... | |
class | CellularAutomata2D |
Cellular automata 2D. More... | |
class | BoolCell |
Boolean cell. More... | |
class | GameOfLife |
Boolean cellular automata 2D. More... | |
class | HistoricalGameOfLife |
Historical Game of Life. More... | |
Enumerations | |
enum class | TouchBehaviorEnum { RandomizeGrid , DrawCell , None } |
Touch behavior enum. More... | |
enum class | WrapBehaviorEnum { Wrap , Nowrap } |
Wrap behavior enum. /summary> More... | |
Cellular automata related code.
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strong |
Touch behavior enum.
Enumerator | |
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RandomizeGrid | Randomize grid |
DrawCell | Draw cell at touch position |
None | None |
Definition at line 9 of file CellularAutomata2D.cs.
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strong |
Wrap behavior enum. /summary>
Enumerator | |
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Wrap | Wrap cells |
Nowrap | Do not wrap cells |
Definition at line 24 of file CellularAutomata2D.cs.