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Godot Nature of Code
1.2.0
Nature of Code implemented in Godot Engine
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Cellular automata related code. More...
Classes | |
| class | CellularAutomata1D |
| Cellular automata 1D. More... | |
| class | Cell |
| Generic base cell class. More... | |
| class | CellularAutomata2D |
| Cellular automata 2D. More... | |
| class | BoolCell |
| Boolean cell. More... | |
| class | GameOfLife |
| Boolean cellular automata 2D. More... | |
| class | HistoricalGameOfLife |
| Historical Game of Life. More... | |
Enumerations | |
| enum class | TouchBehaviorEnum { RandomizeGrid , DrawCell , None } |
| Touch behavior enum. More... | |
| enum class | WrapBehaviorEnum { Wrap , Nowrap } |
| Wrap behavior enum. /summary> More... | |
Cellular automata related code.
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Touch behavior enum.
| Enumerator | |
|---|---|
| RandomizeGrid | Randomize grid |
| DrawCell | Draw cell at touch position |
| None | None |
Definition at line 9 of file CellularAutomata2D.cs.
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Wrap behavior enum. /summary>
| Enumerator | |
|---|---|
| Wrap | Wrap cells |
| Nowrap | Do not wrap cells |
Definition at line 24 of file CellularAutomata2D.cs.