1 #include "hx3d/physics/2d/mass.hpp" 16 invMass = (amount == 0) ? 0 : 1.f / amount;
float invInertia
Current inverted inertia.
float inertia
Current inertia.
void setInertia(float amount)
Set the current inertia.
void setMass(float amount)
Set the current mass.
float invMass
Current inverted mass.