21 #ifndef HX3D_PHYSICS_2D_COLLISION_LISTENER 22 #define HX3D_PHYSICS_2D_COLLISION_LISTENER 24 #include "hx3d/physics/2d/manifold.hpp" virtual void duringCollision(Manifold &m)
During collision.
Collision listener on begin/during/end.
Contact manifold definition.
virtual void endCollision(Manifold &m)
On collision end.
virtual void beginCollision(Manifold &m)
On collision begin.