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hx3d
1
2D/3D Simple Game Framework
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This is the complete list of members for hx3d::graphics::viewports::FitViewport, including all inherited members.
| _screenHeight | hx3d::graphics::viewports::Viewport | protected |
| _screenWidth | hx3d::graphics::viewports::Viewport | protected |
| _screenX | hx3d::graphics::viewports::Viewport | protected |
| _screenY | hx3d::graphics::viewports::Viewport | protected |
| _worldHeight | hx3d::graphics::viewports::Viewport | protected |
| _worldWidth | hx3d::graphics::viewports::Viewport | protected |
| apply(Camera &camera) | hx3d::graphics::viewports::Viewport | |
| FitViewport(const float worldWidth, const float worldHeight) | hx3d::graphics::viewports::FitViewport | |
| getWorldSize() | hx3d::graphics::viewports::Viewport | |
| internalUpdate(Camera &camera) override | hx3d::graphics::viewports::FitViewport | virtual |
| screenToWorld(const glm::vec2 screenPoint) | hx3d::graphics::viewports::Viewport | |
| setScreenPosition(const float x, const float y) | hx3d::graphics::viewports::Viewport | |
| update(Camera &camera, const int screenWidth, const int screenHeight) | hx3d::graphics::viewports::Viewport |
1.8.11