|
hx3d
1
2D/3D Simple Game Framework
|
This is the complete list of members for hx3d::graphics::geom::CubeGeometry, including all inherited members.
| _attributes | hx3d::graphics::geom::BaseGeometry | protected |
| _cullingType | hx3d::graphics::geom::BaseGeometry | protected |
| _indices | hx3d::graphics::geom::BaseGeometry | protected |
| addAttribute(std::string name, Attribute attribute) | hx3d::graphics::geom::BaseGeometry | |
| draw(Ptr< Shader > shader) override | hx3d::graphics::geom::Geometry | virtual |
| getAttribute(std::string name) | hx3d::graphics::geom::BaseGeometry | |
| getIndices() | hx3d::graphics::geom::BaseGeometry | |
| setAttribute(std::string name, std::vector< float > values) | hx3d::graphics::geom::BaseGeometry | |
| setFaceCulling(Culling culling) | hx3d::graphics::geom::BaseGeometry | |
| setIndices(std::vector< GLushort > values) | hx3d::graphics::geom::BaseGeometry | |
| uploadAll() | hx3d::graphics::geom::BaseGeometry |
1.8.11