hx3d
1
2D/3D Simple Game Framework
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This is the complete list of members for hx3d::graphics::Transition, including all inherited members.
_currentTime | hx3d::graphics::Transition | protected |
_duration | hx3d::graphics::Transition | protected |
_game | hx3d::graphics::Transition | protected |
_running | hx3d::graphics::Transition | protected |
isFinished() const | hx3d::graphics::Transition | |
isRunning() const | hx3d::graphics::Transition | |
onDone() | hx3d::graphics::Transition | virtual |
onStart() | hx3d::graphics::Transition | virtual |
onUpdate(float delta) | hx3d::graphics::Transition | virtual |
render(Batch &batch, Framebuffer ¤tFB, Framebuffer &nextFB)=0 | hx3d::graphics::Transition | pure virtual |
reset() | hx3d::graphics::Transition | |
setDuration(float duration) | hx3d::graphics::Transition | |
start() | hx3d::graphics::Transition | |
Transition(window::Game *game) | hx3d::graphics::Transition | |
update(float delta) | hx3d::graphics::Transition |