hx3d
1
2D/3D Simple Game Framework
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This is the complete list of members for hx3d::graphics::ParticleEmitter, including all inherited members.
draw(Batch &batch) | hx3d::graphics::ParticleEmitter | |
emit(const unsigned int qty) | hx3d::graphics::ParticleEmitter | |
emitter_size | hx3d::graphics::ParticleEmitter | |
getParticleCount() | hx3d::graphics::ParticleEmitter | |
gravity | hx3d::graphics::ParticleEmitter | |
life | hx3d::graphics::ParticleEmitter | |
particle_size | hx3d::graphics::ParticleEmitter | |
ParticleEmitter(const unsigned int maxParticles) | hx3d::graphics::ParticleEmitter | |
position | hx3d::graphics::ParticleEmitter | |
rotationSpeed | hx3d::graphics::ParticleEmitter | |
setTexture(const Ptr< Texture > &texture) | hx3d::graphics::ParticleEmitter | |
update(const float delta) | hx3d::graphics::ParticleEmitter | |
velocity | hx3d::graphics::ParticleEmitter |