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hx3d
1
2D/3D Simple Game Framework
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This is the complete list of members for hx3d::graphics::FadeTransition, including all inherited members.
| _currentTime | hx3d::graphics::Transition | protected |
| _duration | hx3d::graphics::Transition | protected |
| _game | hx3d::graphics::Transition | protected |
| _running | hx3d::graphics::Transition | protected |
| FadeTransition(window::Game *game, Color color=Color::Black) | hx3d::graphics::FadeTransition | |
| isFinished() const | hx3d::graphics::Transition | |
| isRunning() const | hx3d::graphics::Transition | |
| onDone() override | hx3d::graphics::FadeTransition | virtual |
| onStart() override | hx3d::graphics::FadeTransition | virtual |
| onUpdate(float delta) override | hx3d::graphics::FadeTransition | virtual |
| render(Batch &batch, Framebuffer ¤tFB, Framebuffer &nextFB) override | hx3d::graphics::FadeTransition | virtual |
| reset() | hx3d::graphics::Transition | |
| setDuration(float duration) | hx3d::graphics::Transition | |
| start() | hx3d::graphics::Transition | |
| Transition(window::Game *game) | hx3d::graphics::Transition | |
| update(float delta) | hx3d::graphics::Transition |
1.8.11