hx3d
1
2D/3D Simple Game Framework
|
This is the complete list of members for hx3d::graphics::BaseBatch, including all inherited members.
_camera | hx3d::graphics::BaseBatch | protected |
_shader | hx3d::graphics::BaseBatch | protected |
begin()=0 | hx3d::graphics::BaseBatch | pure virtual |
draw(Mesh &mesh)=0 | hx3d::graphics::BaseBatch | pure virtual |
draw(gui::Text &text)=0 | hx3d::graphics::BaseBatch | pure virtual |
draw(gui::Text &text, math::Function function)=0 | hx3d::graphics::BaseBatch | pure virtual |
end()=0 | hx3d::graphics::BaseBatch | pure virtual |
getCamera() | hx3d::graphics::BaseBatch | |
getShader() | hx3d::graphics::BaseBatch | |
setCamera(Camera &camera) | hx3d::graphics::BaseBatch | |
setShader(const Ptr< Shader > &shader) | hx3d::graphics::BaseBatch |