hx3d  1
2D/3D Simple Game Framework
hx3d::ecs::SceneGraph Member List

This is the complete list of members for hx3d::ecs::SceneGraph, including all inherited members.

_enginehx3d::ecs::SceneGraphprotected
_entityEnabledhx3d::ecs::SceneGraphprotected
_indiceshx3d::ecs::SceneGraphprotected
_roothx3d::ecs::SceneGraphprotected
addIndex(const Ptr< Node > &object)hx3d::ecs::SceneGraphprotected
create(const std::string path, Args...args)hx3d::ecs::SceneGraph
createAtRoot(Args...args)hx3d::ecs::SceneGraph
createNodeChild(const Ptr< Node > &container, Args...args)hx3d::ecs::SceneGraphprotected
draw(graphics::BaseBatch &batch)hx3d::ecs::SceneGraph
fetch(const std::string path)hx3d::ecs::SceneGraph
getNodeCount()hx3d::ecs::SceneGraph
getRoot()hx3d::ecs::SceneGraph
internalRemove(const Ptr< Node > &node)hx3d::ecs::SceneGraphprotected
pathExists(const std::string path)hx3d::ecs::SceneGraphprotected
remove(const std::string path)hx3d::ecs::SceneGraph
setEntityMode(bool enabled)hx3d::ecs::SceneGraph
showIndices()hx3d::ecs::SceneGraph
update(const float delta)hx3d::ecs::SceneGraph