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hx3d
1
2D/3D Simple Game Framework
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This is the complete list of members for hx3d::ecs::SceneGraph, including all inherited members.
| _engine | hx3d::ecs::SceneGraph | protected |
| _entityEnabled | hx3d::ecs::SceneGraph | protected |
| _indices | hx3d::ecs::SceneGraph | protected |
| _root | hx3d::ecs::SceneGraph | protected |
| addIndex(const Ptr< Node > &object) | hx3d::ecs::SceneGraph | protected |
| create(const std::string path, Args...args) | hx3d::ecs::SceneGraph | |
| createAtRoot(Args...args) | hx3d::ecs::SceneGraph | |
| createNodeChild(const Ptr< Node > &container, Args...args) | hx3d::ecs::SceneGraph | protected |
| draw(graphics::BaseBatch &batch) | hx3d::ecs::SceneGraph | |
| fetch(const std::string path) | hx3d::ecs::SceneGraph | |
| getNodeCount() | hx3d::ecs::SceneGraph | |
| getRoot() | hx3d::ecs::SceneGraph | |
| internalRemove(const Ptr< Node > &node) | hx3d::ecs::SceneGraph | protected |
| pathExists(const std::string path) | hx3d::ecs::SceneGraph | protected |
| remove(const std::string path) | hx3d::ecs::SceneGraph | |
| setEntityMode(bool enabled) | hx3d::ecs::SceneGraph | |
| showIndices() | hx3d::ecs::SceneGraph | |
| update(const float delta) | hx3d::ecs::SceneGraph |
1.8.11