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hx3d
1
2D/3D Simple Game Framework
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This is the complete list of members for hx3d::audio::S16Converter, including all inherited members.
| _channel | hx3d::audio::Effect | protected |
| _length | hx3d::audio::Effect | protected |
| _processed | hx3d::audio::Effect | protected |
| _stream | hx3d::audio::Effect | protected |
| getChannel() | hx3d::audio::Effect | |
| getS16Stream() | hx3d::audio::S16Converter | |
| getSampleSize() | hx3d::audio::Effect | |
| getStream() | hx3d::audio::Effect | |
| hasProcessed() | hx3d::audio::Effect | |
| onDone(const int channel) override | hx3d::audio::S16Converter | virtual |
| onFunction(const int channel, const void *stream, const int length) override | hx3d::audio::S16Converter | virtual |
1.8.11