hx3d
1
2D/3D Simple Game Framework
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This is the complete list of members for hx3d::audio::S16Converter, including all inherited members.
_channel | hx3d::audio::Effect | protected |
_length | hx3d::audio::Effect | protected |
_processed | hx3d::audio::Effect | protected |
_stream | hx3d::audio::Effect | protected |
getChannel() | hx3d::audio::Effect | |
getS16Stream() | hx3d::audio::S16Converter | |
getSampleSize() | hx3d::audio::Effect | |
getStream() | hx3d::audio::Effect | |
hasProcessed() | hx3d::audio::Effect | |
onDone(const int channel) override | hx3d::audio::S16Converter | virtual |
onFunction(const int channel, const void *stream, const int length) override | hx3d::audio::S16Converter | virtual |