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2D/3D Simple Game Framework
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hx3d
graphics
buffers
_inline
array_buffer.inl.hpp
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/*
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Base array buffer.
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Copyright (C) 2015 Denis BOURGE
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
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USA
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*/
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namespace
hx3d
{
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namespace
graphics {
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namespace
buffers {
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template
<
class
T>
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ArrayBuffer<T>::ArrayBuffer
():
Buffer<T>
() {}
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template
<
class
T>
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ArrayBuffer<T>::~ArrayBuffer
() {}
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}
/* buffers */
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}
/* graphics */
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}
/* hx3d */
hx3d
hx3d framework namespace
Definition:
audio.hpp:26
hx3d::graphics::buffers::Buffer
OpenGL data buffer.
Definition:
buffer.hpp:42
hx3d::graphics::buffers::ArrayBuffer
OpenGL GPU uploadable buffer.
Definition:
array_buffer.hpp:39
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