| Godot Nature of Code
    1.2.0
    Nature of Code implemented in Godot Engine | 
Attraction behavior. More...
 
  
| Public Member Functions | |
| AttractionBehavior (VerletPoint attractor, float strength, float radius, float jitter=0) | |
| Create an attraction behavior.  More... | |
| void | ApplyBehavior (VerletPoint point, float delta) | 
| Apply behavior to a verlet point.  More... | |
| Public Attributes | |
| VerletPoint | Attractor | 
| Attraction point  More... | |
| float | Jitter | 
| Jitter value (random coefficient)  More... | |
| float | Strength | 
| Attraction strength  More... | |
| Properties | |
| float | Radius  [get, set] | 
| Attraction radius  More... | |
Attraction behavior.
Definition at line 6 of file AttractionBehavior.cs.
| 
 | inline | 
Create an attraction behavior.
| attractor | Attraction point | 
| strength | Attraction strength | 
| radius | Attraction radius | 
| jitter | Random coefficient | 
Definition at line 38 of file AttractionBehavior.cs.
| 
 | inline | 
Apply behavior to a verlet point.
| point | Verlet point | 
| delta | Delta time | 
Implements VerletPhysics.IBehavior.
Definition at line 46 of file AttractionBehavior.cs.
| VerletPoint VerletPhysics.AttractionBehavior.Attractor | 
Attraction point
Definition at line 9 of file AttractionBehavior.cs.
| float VerletPhysics.AttractionBehavior.Jitter | 
Jitter value (random coefficient)
Definition at line 12 of file AttractionBehavior.cs.
| float VerletPhysics.AttractionBehavior.Strength | 
Attraction strength
Definition at line 15 of file AttractionBehavior.cs.
| 
 | getset | 
Attraction radius
Definition at line 18 of file AttractionBehavior.cs.