Godot Nature of Code
1.2.0
Nature of Code implemented in Godot Engine
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Stochastic L-System. More...
Protected Member Functions | |
override string | ApplyRules (char letter) |
Apply rules on a letter. More... | |
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List< LSystemRule > | GetMatchingRules (char letter) |
Get matching rules for a letter. More... | |
Additional Inherited Members | |
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void | GenerateOne () |
Generate one generation. More... | |
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string | Current |
Current string. More... | |
List< LSystemRule > | Rules |
Rules. More... | |
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int | Generation [get] |
Generation count. More... | |
Stochastic L-System.
Definition at line 78 of file LSystem.cs.
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inlineprotectedvirtual |
Apply rules on a letter.
letter | Letter |
Reimplemented from Fractals.LSystem.
Definition at line 85 of file LSystem.cs.