Godot Nature of Code
1.2.0
Nature of Code implemented in Godot Engine
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Simple repeller to push movers away. More...
Public Member Functions | |
override Vector2 | Attract (SimpleMover mover) |
Generate attraction force depending on a mover. More... | |
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SimpleAttractor () | |
Create a default attractor with a 20px radius. More... | |
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SimpleCircleSprite () | |
Create a light blue circle with radius 10. More... | |
SimpleCircleSprite (Texture texture) | |
Create a circle with a custom texture. More... | |
Additional Inherited Members | |
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float | Mass = 20.0f |
Attractor mass More... | |
float | Gravitation = 1.0f |
Gravitaton More... | |
float | MinForce = 5 |
Minimum force More... | |
float | MaxForce = 25 |
Maximum force More... | |
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float | Radius [get, set] |
Circle radius. More... | |
Simple repeller to push movers away.
Definition at line 8 of file SimpleRepeller.cs.
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inlinevirtual |
Generate attraction force depending on a mover.
mover | Mover instance |
Reimplemented from Forces.SimpleAttractor.
Definition at line 15 of file SimpleRepeller.cs.