Godot Nature of Code
1.2.0
Nature of Code implemented in Godot Engine
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The Ecosystem project. More...
Inherits Control.
Classes | |
class | AttractedFly |
Attracted fly. Uses SimpleAttractor. More... | |
class | BaseFly |
Base fly lifeform. More... | |
class | HoppingBunny |
Hopping bunny. More... | |
class | Lifeform |
Base abstract lifeform. Based on SimpleMover. More... | |
class | NervousButterfly |
Nervous butterfly. Same behavior than nervous fly. Uses multiple SimpleOscillator. More... | |
class | NervousFly |
Nervous fly. Fly everywhere nervously spawning particles. Uses ParticleSystem. More... | |
class | SwimmingFish |
Swimming fish. More... | |
Public Attributes | |
int | CountPerSpecies = 5 |
Entity count per species More... | |
The Ecosystem project.
Definition at line 14 of file Ecosystem.cs.
int Ecosystem.Ecosystem.CountPerSpecies = 5 |
Entity count per species
Definition at line 621 of file Ecosystem.cs.