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Godot Nature of Code
1.2.0
Nature of Code implemented in Godot Engine
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The Ecosystem project. More...
Inherits Control.
Classes | |
| class | AttractedFly |
| Attracted fly. Uses SimpleAttractor. More... | |
| class | BaseFly |
| Base fly lifeform. More... | |
| class | HoppingBunny |
| Hopping bunny. More... | |
| class | Lifeform |
| Base abstract lifeform. Based on SimpleMover. More... | |
| class | NervousButterfly |
| Nervous butterfly. Same behavior than nervous fly. Uses multiple SimpleOscillator. More... | |
| class | NervousFly |
| Nervous fly. Fly everywhere nervously spawning particles. Uses ParticleSystem. More... | |
| class | SwimmingFish |
| Swimming fish. More... | |
Public Attributes | |
| int | CountPerSpecies = 5 |
| Entity count per species More... | |
The Ecosystem project.
Definition at line 14 of file Ecosystem.cs.
| int Ecosystem.Ecosystem.CountPerSpecies = 5 |
Entity count per species
Definition at line 621 of file Ecosystem.cs.