| Godot Nature of Code
    1.2.0
    Nature of Code implemented in Godot Engine | 
This is the complete list of members for Automata.BoolCell, including all inherited members.
| CellColor | Automata.Cell< bool > | |
| GetAliveValue() | Automata.BoolCell | inlinevirtual | 
| GetDeadValue() | Automata.BoolCell | inlinevirtual | 
| GetStateColor() | Automata.Cell< bool > | inlineprotectedvirtual | 
| HighlightTransitions | Automata.Cell< bool > | |
| IsAlive() | Automata.Cell< bool > | inlinevirtual | 
| PreviousState | Automata.Cell< bool > | |
| RandomizeState() | Automata.Cell< bool > | inlinevirtual | 
| Size | Automata.Cell< bool > | |
| State | Automata.Cell< bool > | |
| WasAlive() | Automata.Cell< bool > | inlinevirtual |