21 #ifndef HX3D_UTILS_POOLABLE 22 #define HX3D_UTILS_POOLABLE 38 void setId(
const unsigned int id);
45 unsigned int getId()
const;
50 virtual void reset() = 0;
void setId(const unsigned int id)
Change the poolable ID.
virtual void reset()=0
Reset the element.
Reutilisable elements. Recycling is good for your memory.
unsigned int getId() const
Get the poolable ID.