float rotationSpeed
Particles Z-rotation speed.
void update(const float delta)
Update the emitter.
ParticleEmitter(const unsigned int maxParticles)
Construct an emitter with a max particle number.
Emit particles with parameters.
unsigned int getParticleCount()
Get the active particle count.
void emit(const unsigned int qty)
Emit particles.
void setTexture(const Ptr< Texture > &texture)
Set the emitter texture.