hx3d  1
2D/3D Simple Game Framework
parallel.inl.hpp
1 /*
2  Parallel tween sequence.
3  Copyright (C) 2015 Denis BOURGE
4 
5  This library is free software; you can redistribute it and/or
6  modify it under the terms of the GNU Lesser General Public
7  License as published by the Free Software Foundation; either
8  version 2.1 of the License, or (at your option) any later version.
9 
10  This library is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  Lesser General Public License for more details.
14 
15  You should have received a copy of the GNU Lesser General Public
16  License along with this library; if not, write to the Free Software
17  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
18  USA
19 */
20 
21 namespace hx3d {
22 namespace tweens {
23 
24 template <class T>
25 void Parallel::addTween(T& mod, const T to, const float duration, const math::Interpolation interp) {
26  Ptr<BaseTween> tween = Make<Tween<T>>(mod, to, duration, interp);
27  tweens.push_back(tween);
28 }
29 
30 } /* tween */
31 } /* hx3d */
void addTween(T &mod, const T to, const float duration, const math::Interpolation interp)
Create a tween.
hx3d framework namespace
Definition: audio.hpp:26
Interpolation
Interpolate using functions.
std::shared_ptr< T > Ptr
Quick-typing shared ptr.
Definition: ptr.hpp:34