21 #ifndef HX3D_WINDOW_INPUTHANDLER 22 #define HX3D_WINDOW_INPUTHANDLER 24 #include "hx3d/window/events.hpp" 26 #include <glm/glm.hpp> 73 virtual void onMouseMotion(glm::vec2 mousePosition, glm::vec2 mouseMovement);
81 virtual void onTouchDown(glm::vec2 touchPosition,
float touchPressure);
89 virtual void onTouchUp(glm::vec2 touchPosition,
float touchPressure);
98 virtual void onTouchMotion(glm::vec2 touchPosition, glm::vec2 touchMovement,
float touchPressure);
Direction
Mouse wheel direction.