hx3d  1
2D/3D Simple Game Framework
system.hpp
1 /*
2  GUI system.
3  Manage a GUI instance.
4 
5  Copyright (C) 2015 Denis BOURGE
6 
7  This library is free software; you can redistribute it and/or
8  modify it under the terms of the GNU Lesser General Public
9  License as published by the Free Software Foundation; either
10  version 2.1 of the License, or (at your option) any later version.
11 
12  This library is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15  Lesser General Public License for more details.
16 
17  You should have received a copy of the GNU Lesser General Public
18  License along with this library; if not, write to the Free Software
19  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
20  USA
21 */
22 
23 #ifndef HX3D_GUI_SYSTEM
24 #define HX3D_GUI_SYSTEM
25 
26 #include "hx3d/gui/widget.hpp"
27 
28 namespace hx3d {
29 namespace gui {
30 
34 class System {
35 
36 public:
37  System();
38 
45 
46 private:
48  Ptr<Widget> _content;
49 };
50 
51 } /* gui */
52 } /* hx3d */
53 
54 #endif
hx3d framework namespace
Definition: audio.hpp:26
Ptr< Widget > getContent()
Return the main system content.
Definition: system.cpp:32
std::shared_ptr< T > Ptr
Quick-typing shared ptr.
Definition: ptr.hpp:34
GUI system: GUI scene graph & event manager.
Definition: system.hpp:34