hx3d  1
2D/3D Simple Game Framework
error.hpp
1 /*
2  OpenGL Error
3  Copyright (C) 2015 Denis BOURGE
4 
5  This library is free software; you can redistribute it and/or
6  modify it under the terms of the GNU Lesser General Public
7  License as published by the Free Software Foundation; either
8  version 2.1 of the License, or (at your option) any later version.
9 
10  This library is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  Lesser General Public License for more details.
14 
15  You should have received a copy of the GNU Lesser General Public
16  License along with this library; if not, write to the Free Software
17  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
18  USA
19 */
20 
21 #ifndef HX3D_GRAPHICS_ERROR
22 #define HX3D_GRAPHICS_ERROR
23 
24 namespace hx3d {
25 namespace graphics {
26 
33 void checkGLError(const char* file, int line);
34 
35 } /* graphics */
36 } /* hx3d*/
37 
38 #define GL_ERROR_CHECK(x) x; hx3d::graphics::checkGLError(__FILE__, __LINE__);
39 
40 #endif /* HX3D_GRAPHICS_ERROR */
hx3d framework namespace
Definition: audio.hpp:26
void checkGLError(const char *file, int line)
Display the last unchecked OpenGL errors.
Definition: error.cpp:28