hx3d  1
2D/3D Simple Game Framework
delay.cpp
1 /*
2  Delay tween.
3  Copyright (C) 2015 Denis BOURGE
4 
5  This library is free software; you can redistribute it and/or
6  modify it under the terms of the GNU Lesser General Public
7  License as published by the Free Software Foundation; either
8  version 2.1 of the License, or (at your option) any later version.
9 
10  This library is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  Lesser General Public License for more details.
14 
15  You should have received a copy of the GNU Lesser General Public
16  License along with this library; if not, write to the Free Software
17  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
18  USA
19 */
20 
21 #include "hx3d/tweens/delay.hpp"
22 
23 namespace hx3d {
24 namespace tweens {
25 
26 Delay::Delay(const float delayAsSeconds):
27  BaseTween(false), _delay(delayAsSeconds), _currentTime(0.f)
28 {}
29 
30 void Delay::reset() {
31  _ended = false;
32  _currentTime = 0;
33 }
34 
35 void Delay::update(const float delta) {
36  if (_ended)
37  return;
38 
39  _currentTime += delta;
40  if (_currentTime > _delay)
41  _ended = true;
42 }
43 
44 } /* tweens */
45 } /* hx3d */
Delay(const float delayAsSeconds)
Create a delay tween using a specified time in seconds.
Definition: delay.cpp:26
hx3d framework namespace
Definition: audio.hpp:26
bool _ended
Has the tween ended ?
Definition: base_tween.hpp:59
virtual void update(const float delta) override
Update the tween.
Definition: delay.cpp:35
virtual void reset() override
Reset the tween.
Definition: delay.cpp:30
Base abstract tween.
Definition: base_tween.hpp:34