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hx3d
1
2D/3D Simple Game Framework
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This is the complete list of members for hx3d::window::SDL2Application, including all inherited members.
| _currentFPS | hx3d::window::Application | protected |
| _elapsedTime | hx3d::window::Application | protected |
| _fpsLimit | hx3d::window::Application | protected |
| _fullscreen | hx3d::window::Application | protected |
| _game | hx3d::window::Application | protected |
| _height | hx3d::window::Application | protected |
| _running | hx3d::window::Application | protected |
| _title | hx3d::window::Application | protected |
| _width | hx3d::window::Application | protected |
| Application(ApplicationConfig config) | hx3d::window::Application | |
| getElapsedTime() | hx3d::window::Application | |
| getFPS() | hx3d::window::Application | |
| getHeight() | hx3d::window::Application | |
| getSize() | hx3d::window::Application | |
| getWidth() | hx3d::window::Application | |
| SDL2Application(ApplicationConfig config) | hx3d::window::SDL2Application | |
| start(const Ptr< Game > &game) override | hx3d::window::SDL2Application | virtual |
1.8.11