hx3d
1
2D/3D Simple Game Framework
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This is the complete list of members for hx3d::window::InputHandler, including all inherited members.
onKeyPressed(KeyEvent::Key key) | hx3d::window::InputHandler | virtual |
onKeyReleased(KeyEvent::Key key) | hx3d::window::InputHandler | virtual |
onMouseClicked(MouseButtonEvent::Button button, glm::vec2 mousePosition) | hx3d::window::InputHandler | virtual |
onMouseMotion(glm::vec2 mousePosition, glm::vec2 mouseMovement) | hx3d::window::InputHandler | virtual |
onMouseReleased(MouseButtonEvent::Button button, glm::vec2 mousePosition) | hx3d::window::InputHandler | virtual |
onMouseWheel(MouseWheelEvent::Direction direction, glm::vec2 wheelMovement) | hx3d::window::InputHandler | virtual |
onTouchDown(glm::vec2 touchPosition, float touchPressure) | hx3d::window::InputHandler | virtual |
onTouchMotion(glm::vec2 touchPosition, glm::vec2 touchMovement, float touchPressure) | hx3d::window::InputHandler | virtual |
onTouchUp(glm::vec2 touchPosition, float touchPressure) | hx3d::window::InputHandler | virtual |
onWindowEvent(WindowEvent::Type type) | hx3d::window::InputHandler | virtual |