|
hx3d
1
2D/3D Simple Game Framework
|
This is the complete list of members for hx3d::window::Game, including all inherited members.
| activateStats(bool enabled) | hx3d::window::Game | |
| create() | hx3d::window::Game | virtual |
| dispose() | hx3d::window::Game | virtual |
| getSession() | hx3d::window::Game | |
| getSize() | hx3d::window::Game | |
| getViewport() | hx3d::window::Game | |
| isRunning() | hx3d::window::Game | |
| pause() | hx3d::window::Game | virtual |
| render() | hx3d::window::Game | virtual |
| resize(int width, int height) | hx3d::window::Game | virtual |
| resume() | hx3d::window::Game | virtual |
| setScreen(Ptr< Screen > screen) | hx3d::window::Game | |
| setTransition(const Ptr< graphics::Transition > &transition) | hx3d::window::Game | |
| setViewport(const Ptr< graphics::viewports::Viewport > &viewport) | hx3d::window::Game | |
| stop() | hx3d::window::Game | virtual |
| update(float delta) | hx3d::window::Game | virtual |
1.8.11