hx3d  1
2D/3D Simple Game Framework
bitset.cpp
1 /*
2  Bitset.
3  Copyright (C) 2015 Denis BOURGE
4 
5  This library is free software; you can redistribute it and/or
6  modify it under the terms of the GNU Lesser General Public
7  License as published by the Free Software Foundation; either
8  version 2.1 of the License, or (at your option) any later version.
9 
10  This library is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  Lesser General Public License for more details.
14 
15  You should have received a copy of the GNU Lesser General Public
16  License along with this library; if not, write to the Free Software
17  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
18  USA
19 */
20 
21 #include "hx3d/utils/bitset.hpp"
22 
23 namespace hx3d {
24 
25 Bitset::Bitset(): _bits(0)
26 {}
27 
28 void Bitset::set(unsigned int bit) {
29  _bits |= static_cast<unsigned int>(std::pow(2, bit));
30 }
31 
32 unsigned int Bitset::getBits() {
33  return _bits;
34 }
35 
36 } /* hx3d */
void set(unsigned int bit)
Set a bit to true.
Definition: bitset.cpp:28
hx3d framework namespace
Definition: audio.hpp:26
unsigned int getBits()
Get the bits.
Definition: bitset.cpp:32