| Godot Nature of Code
    1.2.0
    Nature of Code implemented in Godot Engine | 
Simple simulated mouse joint. More...
Inherits Node2D.
Inherited by Examples.Chapter5.C5Exercise8.PerlinMouseJoint.
| Public Member Functions | |
| virtual bool | IsActive () | 
| Is joint active?  More... | |
| Public Attributes | |
| float | Speed = 2 | 
| Joint speed  More... | |
| Protected Member Functions | |
| virtual Vector2 | ComputeTargetPosition () | 
| Compute target position.  More... | |
Simple simulated mouse joint.
Definition at line 8 of file SimpleMouseJoint.cs.
| 
 | inlineprotectedvirtual | 
| 
 | inlinevirtual | 
| float Physics.SimpleMouseJoint.Speed = 2 | 
Joint speed
Definition at line 11 of file SimpleMouseJoint.cs.