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Godot Nature of Code
1.2.0
Nature of Code implemented in Godot Engine
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Simple simulated mouse joint. More...
Inherits Node2D.
Inherited by Examples.Chapter5.C5Exercise8.PerlinMouseJoint.
Public Member Functions | |
| virtual bool | IsActive () |
| Is joint active? More... | |
Public Attributes | |
| float | Speed = 2 |
| Joint speed More... | |
Protected Member Functions | |
| virtual Vector2 | ComputeTargetPosition () |
| Compute target position. More... | |
Simple simulated mouse joint.
Definition at line 8 of file SimpleMouseJoint.cs.
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inlineprotectedvirtual |
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inlinevirtual |
| float Physics.SimpleMouseJoint.Speed = 2 |
Joint speed
Definition at line 11 of file SimpleMouseJoint.cs.