| Godot Nature of Code
    1.2.0
    Nature of Code implemented in Godot Engine | 
Simple wave. More...
Inherits Node2D.
| Public Member Functions | |
| SimpleWave () | |
| Create a default wave.  More... | |
| Public Attributes | |
| float | Radius = 30 | 
| Component radius  More... | |
| int | Separation = 24 | 
| Component separation  More... | |
| float | AngularVelocity = 0.1f | 
| Wave angular velocity  More... | |
| float | StartAngle | 
| Wave start angle  More... | |
| float | StartAngleFactor = 1 | 
| Wave start angle update factor  More... | |
| float | Length = 300 | 
| Wave length  More... | |
| float | Amplitude = 100 | 
| Wave amplitude  More... | |
| Protected Member Functions | |
| virtual float | ComputeY (float angle) | 
| Compute Y coordinate from angle.  More... | |
Simple wave.
Definition at line 10 of file SimpleWave.cs.
| 
 | inline | 
Create a default wave.
Definition at line 47 of file SimpleWave.cs.
| 
 | inlineprotectedvirtual | 
Compute Y coordinate from angle.
| angle | Angle in radians | 
Definition at line 57 of file SimpleWave.cs.
| float Oscillation.SimpleWave.Amplitude = 100 | 
Wave amplitude
Definition at line 40 of file SimpleWave.cs.
| float Oscillation.SimpleWave.AngularVelocity = 0.1f | 
Wave angular velocity
Definition at line 28 of file SimpleWave.cs.
| float Oscillation.SimpleWave.Length = 300 | 
Wave length
Definition at line 37 of file SimpleWave.cs.
| float Oscillation.SimpleWave.Radius = 30 | 
Component radius
Definition at line 22 of file SimpleWave.cs.
| int Oscillation.SimpleWave.Separation = 24 | 
Component separation
Definition at line 25 of file SimpleWave.cs.
| float Oscillation.SimpleWave.StartAngle | 
Wave start angle
Definition at line 31 of file SimpleWave.cs.
| float Oscillation.SimpleWave.StartAngleFactor = 1 | 
Wave start angle update factor
Definition at line 34 of file SimpleWave.cs.