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Godot Nature of Code
1.2.0
Nature of Code implemented in Godot Engine
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Simple pendulum object. More...
Inherits Node2D.
Public Member Functions | |
| SimplePendulum () | |
| Create a simple pendulum. More... | |
| void | AddPendulumChild (SimplePendulum pendulum) |
| Add a child pendulum. More... | |
Public Attributes | |
| float | AngularVelocity |
| Pendulum angular velocity More... | |
| float | AngularAcceleration |
| Pendulum angular acceleration More... | |
| float | Gravity = 0.4f |
| Gravity value More... | |
| float | Damping = 0.995f |
| Damping value More... | |
| float | RopeLength = 200 |
| Rope length More... | |
| float | Radius = 30 |
| Ball radius More... | |
| float | Angle |
| Pendulum angle More... | |
| bool | UserControllable = true |
| Is user controllable? More... | |
Simple pendulum object.
Definition at line 9 of file SimplePendulum.cs.
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inline |
Create a simple pendulum.
Definition at line 44 of file SimplePendulum.cs.
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inline |
Add a child pendulum.
| pendulum | Pendulum instance |
Definition at line 55 of file SimplePendulum.cs.
| float Oscillation.SimplePendulum.Angle |
Pendulum angle
Definition at line 30 of file SimplePendulum.cs.
| float Oscillation.SimplePendulum.AngularAcceleration |
Pendulum angular acceleration
Definition at line 15 of file SimplePendulum.cs.
| float Oscillation.SimplePendulum.AngularVelocity |
Pendulum angular velocity
Definition at line 12 of file SimplePendulum.cs.
| float Oscillation.SimplePendulum.Damping = 0.995f |
Damping value
Definition at line 21 of file SimplePendulum.cs.
| float Oscillation.SimplePendulum.Gravity = 0.4f |
Gravity value
Definition at line 18 of file SimplePendulum.cs.
| float Oscillation.SimplePendulum.Radius = 30 |
Ball radius
Definition at line 27 of file SimplePendulum.cs.
| float Oscillation.SimplePendulum.RopeLength = 200 |
Rope length
Definition at line 24 of file SimplePendulum.cs.
| bool Oscillation.SimplePendulum.UserControllable = true |
Is user controllable?
Definition at line 33 of file SimplePendulum.cs.