|
Godot Nature of Code
1.2.0
Nature of Code implemented in Godot Engine
|
Simple liquid pocket. Apply drag in a delimited zone. More...
Public Attributes | |
| float | Coeff = 0.25f |
| Drag coefficient More... | |
Public Attributes inherited from Forces.SimpleZone | |
| Vector2 | Size = new Vector2(100, 100) |
| Zone size More... | |
Additional Inherited Members | |
Protected Member Functions inherited from Forces.SimpleZone | |
| void | DrawZone (Color color) |
| Draw zone. More... | |
Protected Attributes inherited from Forces.SimpleZone | |
| Font | defaultFont |
| Default font More... | |
Simple liquid pocket. Apply drag in a delimited zone.
Definition at line 8 of file SimpleLiquid.cs.
| float Forces.SimpleLiquid.Coeff = 0.25f |
Drag coefficient
Definition at line 11 of file SimpleLiquid.cs.