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Godot Nature of Code
1.2.0
Nature of Code implemented in Godot Engine
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Simple friction pocket. Apply friction in a delimited zone. More...
Public Attributes | |
| float | Coeff |
| Friction coefficient More... | |
Public Attributes inherited from Forces.SimpleZone | |
| Vector2 | Size = new Vector2(100, 100) |
| Zone size More... | |
Additional Inherited Members | |
Protected Member Functions inherited from Forces.SimpleZone | |
| void | DrawZone (Color color) |
| Draw zone. More... | |
Protected Attributes inherited from Forces.SimpleZone | |
| Font | defaultFont |
| Default font More... | |
Simple friction pocket. Apply friction in a delimited zone.
Definition at line 8 of file SimpleFrictionPocket.cs.
| float Forces.SimpleFrictionPocket.Coeff |
Friction coefficient
Definition at line 11 of file SimpleFrictionPocket.cs.