Godot Nature of Code
1.2.0
Nature of Code implemented in Godot Engine
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Simple noise texture. More...
Inherits Node2D.
Public Attributes | |
float | Factor = 1 |
Noise factor More... | |
int | Octaves = 1 |
Noise octaves More... | |
Protected Member Functions | |
virtual float | ComputeNoise (float x, float y) |
Compute noise for X and Y coordinates. More... | |
void | GenerateNoiseTexture () |
Generate noise texture. More... | |
Protected Attributes | |
Sprite | sprite |
Sprite More... | |
Image | image |
Image More... | |
ImageTexture | texture |
Texture More... | |
OpenSimplexNoise | noise |
Noise More... | |
Vector2 | imageSize |
Image size More... | |
Simple noise texture.
Definition at line 8 of file SimpleNoiseTexture.cs.
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Compute noise for X and Y coordinates.
x | X coordinate |
y | Y coordinate |
Definition at line 37 of file SimpleNoiseTexture.cs.
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Generate noise texture.
Definition at line 45 of file SimpleNoiseTexture.cs.
float Drawing.SimpleNoiseTexture.Factor = 1 |
Noise factor
Definition at line 11 of file SimpleNoiseTexture.cs.
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Image
Definition at line 20 of file SimpleNoiseTexture.cs.
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Image size
Definition at line 29 of file SimpleNoiseTexture.cs.
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Noise
Definition at line 26 of file SimpleNoiseTexture.cs.
int Drawing.SimpleNoiseTexture.Octaves = 1 |
Noise octaves
Definition at line 14 of file SimpleNoiseTexture.cs.
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Sprite
Definition at line 17 of file SimpleNoiseTexture.cs.
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Texture
Definition at line 23 of file SimpleNoiseTexture.cs.