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Godot Nature of Code
1.2.0
Nature of Code implemented in Godot Engine
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Simple noise texture. More...
Inherits Node2D.
Public Attributes | |
| float | Factor = 1 |
| Noise factor More... | |
| int | Octaves = 1 |
| Noise octaves More... | |
Protected Member Functions | |
| virtual float | ComputeNoise (float x, float y) |
| Compute noise for X and Y coordinates. More... | |
| void | GenerateNoiseTexture () |
| Generate noise texture. More... | |
Protected Attributes | |
| Sprite | sprite |
| Sprite More... | |
| Image | image |
| Image More... | |
| ImageTexture | texture |
| Texture More... | |
| OpenSimplexNoise | noise |
| Noise More... | |
| Vector2 | imageSize |
| Image size More... | |
Simple noise texture.
Definition at line 8 of file SimpleNoiseTexture.cs.
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Compute noise for X and Y coordinates.
| x | X coordinate |
| y | Y coordinate |
Definition at line 37 of file SimpleNoiseTexture.cs.
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Generate noise texture.
Definition at line 45 of file SimpleNoiseTexture.cs.
| float Drawing.SimpleNoiseTexture.Factor = 1 |
Noise factor
Definition at line 11 of file SimpleNoiseTexture.cs.
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Image
Definition at line 20 of file SimpleNoiseTexture.cs.
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Image size
Definition at line 29 of file SimpleNoiseTexture.cs.
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Noise
Definition at line 26 of file SimpleNoiseTexture.cs.
| int Drawing.SimpleNoiseTexture.Octaves = 1 |
Noise octaves
Definition at line 14 of file SimpleNoiseTexture.cs.
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Sprite
Definition at line 17 of file SimpleNoiseTexture.cs.
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Texture
Definition at line 23 of file SimpleNoiseTexture.cs.