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2D/3D Simple Game Framework
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hx3d
utils.hpp
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/*
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Utils header.
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Copyright (C) 2015 Denis BOURGE
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
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USA
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*/
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#ifndef HX3D_MAIN_UTILS
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#define HX3D_MAIN_UTILS
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#include "hx3d/utils/algorithm.hpp"
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#include "hx3d/utils/assets.hpp"
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#include "hx3d/utils/bitset.hpp"
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#include "hx3d/utils/callback_timer.hpp"
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#include "hx3d/utils/chronometer.hpp"
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#include "hx3d/utils/file.hpp"
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#include "hx3d/utils/log.hpp"
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#include "hx3d/utils/object_map.hpp"
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#include "hx3d/utils/pool.hpp"
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#include "hx3d/utils/poolable.hpp"
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#include "hx3d/utils/property.hpp"
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#include "hx3d/utils/ptr.hpp"
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#include "hx3d/utils/resource.hpp"
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#include "hx3d/utils/string.hpp"
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#include "hx3d/utils/timer_manager.hpp"
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#include "hx3d/utils/timer.hpp"
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#endif
/* HX3D_MAIN_UTILS */
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