hx3d  1
2D/3D Simple Game Framework
string.hpp
1 /*
2  String helper functions.
3  Copyright (C) 2015 Denis BOURGE
4 
5  This library is free software; you can redistribute it and/or
6  modify it under the terms of the GNU Lesser General Public
7  License as published by the Free Software Foundation; either
8  version 2.1 of the License, or (at your option) any later version.
9 
10  This library is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  Lesser General Public License for more details.
14 
15  You should have received a copy of the GNU Lesser General Public
16  License along with this library; if not, write to the Free Software
17  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
18  USA
19 */
20 
21 #ifndef HX3D_UTILS_STRING
22 #define HX3D_UTILS_STRING
23 
24 #include <string>
25 #include <cstdarg>
26 #include <vector>
27 
28 namespace hx3d {
29 
38 std::string format(const std::string fmt, ...);
39 
48 std::string format(const std::string fmt, va_list args);
49 
59 std::vector<std::string>& split(const std::string &s, char delim, std::vector<std::string> &elems);
60 
69 std::vector<std::string> split(const std::string &s, char delim);
70 
71 } /* hx3d */
72 
73 #endif
std::string format(const std::string fmt,...)
Format a string using printf notation.
Definition: string.cpp:27
hx3d framework namespace
Definition: audio.hpp:26
std::vector< std::string > & split(const std::string &s, char delim, std::vector< std::string > &elems)
Split a string using a delimiter and a container.
Definition: string.cpp:70