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hx3d
graphics.hpp
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/*
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Graphics header.
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Copyright (C) 2015 Denis BOURGE
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
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USA
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*/
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#ifndef HX3D_MAIN_GRAPHICS
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#define HX3D_MAIN_GRAPHICS
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#include "hx3d/graphics/animation.hpp"
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#include "hx3d/graphics/base_batch.hpp"
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#include "hx3d/graphics/batch.hpp"
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#include "hx3d/graphics/color.hpp"
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#include "hx3d/graphics/error.hpp"
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#include "hx3d/graphics/fade_transition.hpp"
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#include "hx3d/graphics/fast_batch.hpp"
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#include "hx3d/graphics/font.hpp"
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#include "hx3d/graphics/framebuffer.hpp"
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#include "hx3d/graphics/gl.hpp"
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#include "hx3d/graphics/image.hpp"
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#include "hx3d/graphics/mesh.hpp"
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#include "hx3d/graphics/ordered_batch.hpp"
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#include "hx3d/graphics/particle_batch.hpp"
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#include "hx3d/graphics/particle_emitter.hpp"
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#include "hx3d/graphics/particle_manager.hpp"
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#include "hx3d/graphics/particle.hpp"
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#include "hx3d/graphics/shader.hpp"
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#include "hx3d/graphics/sprite.hpp"
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#include "hx3d/graphics/texture_atlas.hpp"
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#include "hx3d/graphics/texture_region.hpp"
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#include "hx3d/graphics/texture.hpp"
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#include "hx3d/graphics/transform.hpp"
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#include "hx3d/graphics/transition.hpp"
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#include "hx3d/graphics/buffers/array_buffer.hpp"
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#include "hx3d/graphics/buffers/attribute_array_buffer.hpp"
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#include "hx3d/graphics/buffers/attribute_stream_buffer.hpp"
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#include "hx3d/graphics/buffers/attribute.hpp"
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#include "hx3d/graphics/buffers/buffer.hpp"
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#include "hx3d/graphics/buffers/index_array_buffer.hpp"
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#include "hx3d/graphics/buffers/multi_array_buffer.hpp"
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#include "hx3d/graphics/cameras/camera.hpp"
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#include "hx3d/graphics/cameras/orthographic_camera.hpp"
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#include "hx3d/graphics/cameras/perspective_camera.hpp"
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#include "hx3d/graphics/geometries/base_geometry.hpp"
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#include "hx3d/graphics/geometries/cube_geometry.hpp"
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#include "hx3d/graphics/geometries/geometry.hpp"
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#include "hx3d/graphics/geometries/origin_geometry.hpp"
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#include "hx3d/graphics/geometries/sprite_geometry.hpp"
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#include "hx3d/graphics/geometries/star_geometry.hpp"
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#include "hx3d/graphics/viewports/fit_viewport.hpp"
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#include "hx3d/graphics/viewports/viewport.hpp"
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#endif
/* HX3D_MAIN_GRAPHICS */
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